
The demo requires an OpenGL 3.0 compatible video card and Windows XP, 7 or 8. That said, the game isn’t properly balanced and if you find something clearly out of balance or plain stupid, let us know. Every scenario can be consistently beat with the right strategy. Read more about it here in our dev blog article on the worldmap. The final game will not consist of a few scenarios but have an open worldmap. It only reflects part of what the final game will be about and doesn’t cover the strategy part at all. Everything in the game right now can be improved and most probably will for the final game.

It’s pre-alpha, meaning it is an early release of a product still in development.Just keep a few points in mind when you give it a spin: Finally! Get out your party hats as it’s time to celebrate the release of the Pre-Alpha Combat Demo of Battle Brothers.
